
Plus, melee combat brings a bunch of unique mechanics. Once more, the weapons feel heavy and satisfying. You can use a fire axe, hammer, and more. Again, there are a bunch of weapons here. You have a shotgun, pistol, rocket launcher, and more. On the shooter side of things, we have a varied firearm selection. It’s more akin to Bioshock in its art style, mechanics, and overall “feel.” In reality, it’s an action game with shooting, melee, and power-up mechanics. However, we can’t judge it entirely on its shooting mechanics. Primarily, Atomic Heart is a first-person shooter.

The intro exudes Bioshock vibes, even from the art style. What exactly is Atomic Heart? Kind of soviet Bioshock So, let’s get right into it so that I can go back to playing. I don’t want to spoil the experience for newcomers.

Just keep in mind that I’ll mainly focus on the start of the game. It became much more than a way to kill time while I wait for Dead Island 2. I’ll be honest, I only stopped to write this review. I got pretty addicted to it throughout the weekend. The game was released on February 25th, directly on Game Pass, too. But, you also have melee weapons and superpowers. It’s a combination between an RPG, Doom, and Bioshock. However, Atomic Heart caught my eye a while ago. That’s why I’ve covered games like Operation: Harsh Doorstop. If you’ve read my work on FPS, you know I’m a fan of tactical shooters. And, it’s been described as soviet Bioshock. The title was developed by Mundfish, a Russian game development studio. Atomic Heart has been one of the most anticipated, but controversial, games recently.
